MonsterBit




Maybe you remember the famous crypto game that was launched
on November 28, 2017 and reached a record attendance in a few days by collecting several million dollars, but the popularity of Cryptocurrent was a loss - the game running on Ethereum and at the height of serious fame slowed down the network of several transactions. Now the interest of crypto cats has subsided significantly due to the fact that there are no developments and many problems in the game. Well, to replace the old one, new ones always appear , MonsterBittake ideas, develop and correct flaws, add all kinds of chips and of course the characters I like, for example, more. Each of us has children who live in our souls, and now I see these monsters, well, I will buy and care for everyone and they will appreciate the unusual.



MonsterBit is an imitation of the famous crypto game with a very interesting addition. We don't create wheels. We take projects that are successful and make them stronger in terms of functionality and clearer in terms of design. For unique breeding and unique DNA, we add character maturation through feeding.

The gaming industry continues to grow in size and capital.
However, several companies are exploring the possibility of building games around the blockchain, which will enable them to utilize cryptocurrency and tokens.

Whether it's card games, MMOs or RPGs - they can all use virtual currencies in their services.

Source:

https: //monsterbit.org/landing_f ...

I really like the optimism of the developers

MonsterBit ,as well

their charming honesty, they did not regulate the task of replacing crypto seals with their play.

Developed by

MonsterBit does not hide the fact that the initial task

especially to make lots of money for developers, each, and for us, like for investors.



Besides different gradients, DNA monsters include a large number of facial expressions, which will make new monsters visually more



unique.
Unlike crypto cats, monsters are born small and must grow to the level of reproduction, that is, the opportunity to jump into the exciting world of games is added, because to grow monsters is far more interesting than just getting cats of the same type.

On the stock market you can sell monsters of all ages.

Monsters will grow with the help of two catalysts.

time and food, just like in life

monsters are born and grow in a certain time.

To accelerate



grow monsters, you have to feed them from the system's internal store.

Every user, after a certain time, there is free food to feed monsters.

Every 20% of the time the monster produces a wish-request to eat, which is sent to the e-mail user.

If the user enters and feeds the monster, he gets a 20% meal bonus.

If the user does not want to wait, he can buy food.

The price of food depends on the purchase price of monsters, and is equal to 100%, but not more than 0.2 et per stage of maturation.

The price of food for a newborn monster is half the price of the mother, but not less than 0.002 eth.

Like the crypto seal process



breeding will occur by "mating".
Adult monsters can organize battles between themselves in blasters for food, for the blasters themselves and for monsters of different sizes and generations.

Imagine?

Everything in the system can be played in battle.

I will definitely participate, I like to fight, however with the game

Developers and advertisers don't pay attention, monster ads will be created with help that can advertise your product.

In general, there are lots of chips, bait, and innovation. I invite everyone who is interested in the details to learn

White paper

in it you will find very detailed information about the project.

At this stage, Iko escapes, the price of monsters only

1MB = 0.002 ETH.

Total tokens released were 7,500,000 million.

1.25 million tokens remain with the team.

6 million tokens will be sold in three stages ico: ideas, prototypes and development.

250 thousand tokens are allocated for

This is important!

What did the token owner get?

System monsters.

They are immature and don't multiply.

They cannot be crossed.

They produce the entire system.



Initially, they could only be purchased for tokens.

In the future, they can be sold / bought at monster shops.

They generate commissions from monsters buying and selling by users.

And part of it was taken.

They produce GEN 0 Monsters and also sell them for ETH.

They produce all food for monsters and sell it.

Ie

The tok-nov holder will sell food to users for ETH.

They produce weapons and ammunition, and sell them to users for ETH.

Source:

https: //monsterbit.org/landing_f ...

project

at the initial stage, to be part of the team and get profits in a fun way, like a game.

Look at these beautiful, cute and beautiful faces.

Monsters and profits are inseparable, all good, beavers, monsters and profits :)


My USERNAME: 


0x77a1F0a3534Be90628BE103BAC061D5244C824AF

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